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1 gade simbl game caplake4/2/2023 ![]() This "guess the number" game is a great introductory program when learning a new programming language because it exercises several common programming concepts in a pretty straightforward way. When the loop exits, the program prints "That's right!" and then immediately ends. If the user's guess is less than the random number, the program prints "Too low," and if the guess is greater than the random number, the program prints "Too high." The loop continues until the user's guess is the same as the random number. In each iteration of the loop, the program tests the user's guess. After printing a prompt to the user, the program enters a do-while loop so the user can guess the number. The program starts by picking a random number between 1 and 100 using the randnum function. Puts("Guess a number between 1 and 100") * could be negative, so ensure it's positive */ Getrandom(&randval, sizeof(int), GRND_NONBLOCK) * pick a random number from 1 to maxval */ ![]() So, instead of hard-coding the function to pick a random number between 1 and 100, write the function to pick a random number between 1 and some integer value maxval: #include When writing functions, good programmers try to make them flexible, so they can reuse them to solve slightly different problems. Start the "Guess the number" game by writing a function to pick a random number. So, I thought I'd follow up by writing a "Guess the number" game in C. Since then, I've heard from many people who are learning C programming by following it. Over the summer, I recorded a video series to teach people how to write programs in the C programming language. What's great about a "Guess the number" game is that it exercises several programming concepts: how to use variables, how to compare values, how to print output, and how to read input. eBook: An introduction to programming with Bash.Try for free: Red Hat Learning Subscription.
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